![]() Don't let them cut off your area and box you in. If they get boxed in, they will spiral to their own demise. To make them disappear, you must restrict the area in which they move by surrounding them. If one cycle crashes, the others remain until they are trapped and crash, one by one. Likewise, if they crash into anything, they disappear. They are just like you except that the computer controls them. The other cycles: violet, green, and blue, also move in a similar way. If you crash into anything, your cycle is "zapped", even if you crash into your own trail. Wherever you go, you leave an orange trail. You control an orange line with a "cycle" in front of it that can move up, down, left, or right. The object of Quasar is to earn points by surrounding and eliminating your opponents, the "light-cycles". The game was written in Assembly Language for the 6502 micro processor used in the Apple II. ![]() ![]() Quasar is a video game for the Apple II computer, created by Jonathan Dubman and published by Aristotle Software in 1983. ![]()
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